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#41 Caseyweederman

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Posted 03 December 2006 - 11:06 PM

Dang, tomorrow I have to make some more.
However, what's more likely is that I'll completely forget, given the day I have in store, and end up making both on Tuesday, uploading the first, wait a few hours (until it's wednesday) and upload Thursday's so I don't forget.

sum day ill eat ur cat ricko...


#42 Kinewa

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Posted 04 December 2006 - 01:14 PM

I keep on uploading mine the night before because I get too excited to wait.

Sex adds inches to your waist... In increasing amounts for about... nine months.


#43 Mizukage

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Posted 04 December 2006 - 06:46 PM

late isn't too bad,
its not like there is anyone normal on-line at 3:00 in the morning.

what time is it anyway?
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#44 Kinewa

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Posted 04 December 2006 - 07:00 PM

Actually, none of the interesting people are online before 3am.

Sex adds inches to your waist... In increasing amounts for about... nine months.


#45 Mizukage

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Posted 06 December 2006 - 08:00 PM

I'm sure that with enough effort you can find people of interest online at 3.
they all be like, Могу я заплести ваши волос?

It's ok, I know them.
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#46 Kinewa

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Posted 07 December 2006 - 09:49 PM

Makes sense. Then there's the nerds like you, Casey, and Corky, who are always onlline at night. :P

Sex adds inches to your waist... In increasing amounts for about... nine months.


#47 Drackir

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Posted 08 December 2006 - 01:37 AM

Yeah, cause I'm never up late! >_>

#48 Caseyweederman

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Posted 08 December 2006 - 01:50 AM

Yeah, who actually stays up late?
checks timestamps

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sum day ill eat ur cat ricko...


#49 Kinewa

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Posted 11 December 2006 - 04:10 PM

Sleep is unimportant!

Sex adds inches to your waist... In increasing amounts for about... nine months.


#50 Mizukage

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Posted 11 December 2006 - 07:25 PM

Games are the one fuel!
LVl 42 ninja! Woo!
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#51 Kinewa

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Posted 12 December 2006 - 07:41 AM

*Palm to forehead.*

Sex adds inches to your waist... In increasing amounts for about... nine months.


#52 Mizukage

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Posted 13 December 2006 - 11:22 PM

What? gotta love the FFT, it twists time and space itself! needs more lumber collecting, make it the next halo killer.
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#53 Drackir

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Posted 15 December 2006 - 03:18 AM

Killing Halo is easy. That series blows ass.

#54 Mizukage

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Posted 18 December 2006 - 05:36 PM

oh yeah? what are you? some kinda Killzone pusher?
sure Halo sucks giant donkey fetus but I mean, it got it right the first time, unlike some other FPS.
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#55 Caseyweederman

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Posted 18 December 2006 - 06:17 PM

Oh goodness. Killzone should never ever have existed.

sum day ill eat ur cat ricko...


#56 Mizukage

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Posted 18 December 2006 - 11:44 PM

How good of you to agree, slave.
He's write though, isn't this supposed to be leading somewhere else?
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#57 Drackir

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Posted 19 December 2006 - 04:51 AM

F that. Killzone was a great game. I had a problem getting used to it at first, but then it was good. The next one looks even better. The multiplayer kinda sucked though. All people did was use nades and explosives which made it boring.

#58 Mizukage

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Posted 21 December 2006 - 10:00 PM

yeah but ther is still the problem of it sucking, and being unworth the effort. The one for the Portable Sony thing is terrible.
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#59 Drackir

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Posted 23 December 2006 - 12:53 AM

I played the PS2 one and I liked it a lot but as I said the multiplayer was stupid.

#60 Mizukage

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Posted 23 December 2006 - 05:46 PM

Well, whatever floats your boat, I am pretty sure we can all agree that Goldeneye still rocks.
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