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#8869 More findings stuff complain about to.

Posted by Dragonmaster Dyne on 11 December 2007 - 01:03 PM in Game

I was having a hard time on my first few levels, because I wanted to do it the same way as before the update, from sting blossoms, to dragon flies, and so on, but once I found out about the chickens my leveling started to take off, they are really good, maybe too good.  But I got to level 17 2 days after the update came out... and took some time off to do other things and got to level 20, within an hour, a few days later, after finding a great place to beast upon one Backwood Drifter at a time.

I have been wondering about the magic system for a while now, have you been having trouble implementing spells?  A few really good ones would be a basic healing spell, recovering 3-5 hp for every 2-15 mp consumed, to keep the game at a slower pace you would obviously use the latter -_-  You also have a class system but no choices there in...  The common suggestions would be; ninja, mage, knight, thief, barbarian, and maybe a special class original to the game :D
     It could also be conceivable that these classes could be upgraded through individual quests per class, or a generic quest that might require a partied team to make it through.  Possible upgrades for each mentioned could be; Jounin, Wizard, Royal Knight, Pirate, and Warrior.  Each class could have its own set of magic skills/abilities/spells, Ninjas could have an assassination skill, where it consumes a great deal of MP and does triple their attack damage, mages would obviously need lots of powerful spells, but could have level limits on defense and attack, so as not to make them out of character, thieves could have a steal ability, and or an evasion tactic, to prevent them from being trapped, making enemies scatter, and barbarians maybe have no magic abilities, at least until they become warriors when they could have a protect spell, or something the like, to double defense.  This all seems like a lot to process, and a lot of work... So... I'll let this simmer and probably post some more ideas later, under a more appropriate topic.



#8867 More findings stuff complain about to.

Posted by Dragonmaster Dyne on 11 December 2007 - 03:04 AM in Game

So... I found sumthin else... there should be a dragon fly in the red rectangle, however only a part of him shows up, as you can see.  But it only happens to NPC's, and continues to happen on the three blue stricken out tiles.  From the mini map you should be able to deduce where this is, but it is on the right side of the river, at the top of the map that has the second bridge east of the main town.  And no... this does not only apply to the dragon flies... it also happens with snakes as well.

Posted Image

And FYI, my character has been lvl 20 for some time now... and I have been too busy playin Halo 3, Call of Duty 4, and Bio Shock to spend the 1.5 hrs or so to get to lvl 21... seeing as the only thing I can get exp from are the last 20% of the Backwood drifter's and the Kylask, which seems to take almost 5 minutes to respawn, and is really just too bothersome with all the sapphire serpents buggin me with their no exp givin arses...  This could prove to be a real downside to your game... if people cannot gain exp anymore most will see no reason to keep coming back.



#8850 More findings stuff complain about to.

Posted by Dragonmaster Dyne on 06 December 2007 - 12:33 PM in Game

Yea I was bored... and didn't know what to call this... so yea.

I don't know how I didn't notice it before, as I have added a few extra SP, but in the add points menu, it says add 5 SP, the multiplier says you get 5 SP, but you only get 3... which is what I think you are supposed to get and the 5's never got changed.

Also, I have collected all items that can be sold to the shop except one, the Moth egg.  I have killed me many, many Giant Moths, like 3 lvl's worth, trying to get their eggs, but have been unsuccessful, and I was wondering if they are just a nearly impossible drop, or if they don't drop them.

Finally, the Backwood Lantern item is probably the hardest item to get, aside from the moth egg... but it is worth less to the shop than both kinds of snake scales, and the moth eggs, was this done for a reason, or could it be a mistake?

Thanks.



#8791 Possible problem with skill point and lvl system

Posted by Dragonmaster Dyne on 30 November 2007 - 03:04 PM in Game

I am not sure if it happened after a server restart, but it is possible. And it did say I received 0hp 0mp 0sp. Also, my stats have been saving, aside from possibly loosing one when I logged off from my extra skill points.



#8786 Possible problem with skill point and lvl system

Posted by Dragonmaster Dyne on 30 November 2007 - 01:24 PM in Game

While playing, I got myself to lvl 9, and wanted to put multiple points on strength, so I purposely left one of my stat points unused. Then I found out that there was no way to put on stat points between lvl's, which is a little annoying, but I could get over it. So I had to wait untill I got to lvl 10 to use the point. But when I reached lvl 10, I went to the same menu as with the previous lvl's but, I had no stat points to distribute. And not only did I not get any points, I didn't get any extra hp, mp, or sp to boot. I tested this a few more times to see if it happened again; I purposely left a stat point off at lvl 13, but had to log off before I got to lvl 14, and I lost my extra point somewhere, either when I lvled or when I logged off. And left another one off at lvl 15, but when I got to lvl 16 I had all three stat points. I am not really sure what to think of this... but I'll probably start a new character sometime and run a few more tests. Till then I'll be playin around, your game looks great, and has a real original feel, I really think I could get stuck on it for a long time.